Stan Wijnans

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(Full PhD Pages under development)

The Moving Body as a Spatial Sound Generating Instrument

Defining the Three Dimensional Data Interpreting Methodology (3DIM)

Practical PhD

Bath Spa University, UK

Bath Spa University

http://performance.bathspa.ac.uk/courses/music/ma-cmt.htm

The thesis emphasizes the sonic spatiality in a realtime interactive movement choreography by creating a dance and sound performance that succeeds from both spatial perspectives. The described research and development project uses a wireless Radio Frequency/UltraSonic Indoor Positioning system (Randell & Muller 2001). The spatial interactive surround sound environment is programmed in the visual programming environment Max/MSP/Jitter using custom build 8.1 ambisonic (1) patches, a custom built interactive additive synthesizer and a number of sound samples.

A sonic spatial disembodiment is created by emphasizing a virtual spatial sound body outside the dancing body. In this way a realtime ChoreoSonic (2) entity within an intimate spherical environment will emerge. The ideal goal would be to design an innovative method to compose spatial sound.

 

Randell, C. & Muller, H.L. (2001) ‘Low Cost Indoor Positioning System’. Ubicomp 2001: Ubiquitous Computing, pp. 42-48.

1) Spherical 3D harmonic manipulation of the sound environment using ICST tools for Max see: http://www.icst.net .

2) A term coined during a research collaboration between Dr S. Rubidge and the author in 2005